December 2011
1 post
Objective-C 2.0 @Compiler Directives Cheat Sheet →
Dec 11th
11 notes
October 2011
1 post
3 tags
Installing Ruby 1.9.2 or Ruby Enterprise Edition...
Using MacPorts you can install Ruby Enterprise Edition, as well as Ruby 1.9.2 for the local user in OS X Lion while having Xcode 4.2 installed by using “Apple’s version of gcc 4.2.” Note: The reason I mention Xcode 4.2 is that Apple removed gcc-4.2 in Xcode 4.2 for llvm-gcc-4.2. Prerequisites: OS X Lion (tested in 10.7.2) Xcode 4.2 rvm 1.9.1 MacPorts 2.0.3 Execute the...
Oct 31st
13 notes
September 2011
1 post
Programmer Competency Matrix →
What’s your skill level?
Sep 26th
June 2011
1 post
Jun 25th
9 notes
April 2011
1 post
4 tags
Developing RESTful iOS Apps with RestKit
RestKit is an Objective-C framework for iOS that aims to make interacting with RESTful web services simple, fast and fun. It combines a clean, simple HTTP request/response API with a powerful object mapping system that reduces the amount of code you need to write to get stuff done. MobileTuts Introduction to RestKit MobilTuts Advanced RestKit (still under dev)
Apr 30th
1 note
February 2011
2 posts
1 tag
Feb 26th
1 note
2 tags
Distribute Ad Hoc Applications Over the Air (OTA) →
If you’ve been through the distribution process of an Ad Hoc application, you can appreciate the challenges of getting a build installed on someone’s device. From the differences of working with users on Windows versus Mac machines, to explaining how to import an Ad Hoc provisioning file and the associated build into iTunes, this process is anything but a walk in the park. In this post I’ll...
Feb 21st
6 notes
January 2011
4 posts
WatchWatch
Excellent talk at TED about how video games reward the brain. We’re bringing gameplay into more aspects of our lives, spending countless hours — and real money — exploring virtual worlds for imaginary treasures. Why? As Tom Chatfield shows, games are perfectly tuned to dole out rewards that engage the brain and keep us questing for more.
Jan 28th
1 note
1 tag
Git Immersion →
Git is a powerful, sophisticated system for distributed version control. Gaining an understanding of its features opens to developers a new and liberating approach to source code management. The surest path to mastering Git is to immerse oneself in its utilities and operations, to experience it first-hand.
Jan 15th
3 tags
How To Ask Questions The Smart Way →
In the world of hackers, the kind of answers you get to your technical questions depends as much on the way you ask the questions as on the difficulty of developing the answer. This guide will teach you how to ask questions in a way more likely to get you a satisfactory answer. - Eric S. Raymond, Rick Moen
Jan 8th
2 tags
Defensive Coding in Objective-C →
When programming in a C-descended language like Objective C, there are many things that can easily go wrong. To avoid the worst of these errors, programmers have come up with various coding conventions that make it harder to cause such bugs. We’re not talking about indentation or spacing, but rather about “mini-patterns” that ensure certain errors are caught more easily.  -...
Jan 8th
December 2010
16 posts
2 tags
Bug Reporting Best Practices - Apple →
This page provides information regarding the best means in which to file a bug report.
Dec 28th
3 tags
Unit Testing in C++ and Objective-C just got... →
CATCH is a brand new unit testing framework for C, C++ and Objective-C. It stands for ‘C++ Adaptive Test Cases in Headers’, although that shouldn’t downplay the Objective-C bindings.
Dec 28th
4 tags
Mac OS X Debugging Magic →
Mac OS X contains a number of ‘secret’ debugging facilities, including environment variables, preferences, routines callable from GDB, and so on. This technotes describes these facilities. If you’re developing for Mac OS X, you should look through this list to see if you’re missing out on something that will make your life easier.
Dec 27th
10 notes
1 tag
Non-Deterministic Problems aka Finding Talent →
Some thoughts on finding mobile developers or finding work as a mobile developer - Jeff LaMarche
Dec 21st
1 tag
Dec 20th
1 tag
WatchWatch
The Vendor Client Relationship in Real World Situations
Dec 15th
2 tags
AirPrint Activator →
AirPrint Activator is a small application that will enable a Mac OSX 10.6.5 + iTunes 10.1 hidden feature to allow your shared printer to be visible on your iOS 4.2.1 devices.  AirPrint allow you to print from new generation of Apple iPhones, iPad and iPod Touch to a printer shared over your personal WiFi network.
Dec 14th
12 notes
3 tags
A successful Git branching model →
In this post I present the development model that I’ve introduced for all of my projects (both at work and private) about a year ago, and which has turned out to be very successful. I’ve been meaning to write about it for a while now, but I’ve never really found the time to do so thoroughly, until now. I won’t talk about any of the projects’ details, merely about the branching strategy and...
Dec 13th
7 notes
3 tags
Version control for solo Mac developers →
In this post, I’ll take a quick look at how to keep your projects in git and how to manage that easily on the Mac. More importantly though, I’ll take a look at why you’d want to do this, even if you’re the only developer, you don’t need to share your code, you don’t have formalized releases that need to be tagged and you already have a backup system protecting...
Dec 13th
1 tag
LOG_EXPR(x) →
LOG_EXPR(x) is a macro that prints out x, no matter what type x is, without having to worry about format-strings (and related crashes from eg. printing a C-string the same way as an NSString). It works on Mac OS X and iOS. Github
Dec 11th
1 tag
Understanding EXC_BAD_ACCESS →
What EXC_BAD_ACCESS is saying is that you did something that caused a pointer (yours, one internal to the iPhone, or one that the allocator is using) to be dereferenced and that memory location isn’t inside one of the chunks assigned to your program.
Dec 11th
4 tags
The Big List Of Indie Marketing And Business Tips →
A collection of links related to indie marketing and business things. Enjoy!
Dec 11th
2 tags
Dec 11th
2 tags
Game Mechanics →
Game Mechanics are constructs of Rules and Feedback Loops intended to produce an enjoyable Gameplay. They are the building blocks that can be applied and combined to gamify any non-game context.
Dec 11th
3 tags
Local Calgary iPhone App Developers →
This is a list of local Calgary iOS dev’s. Hopefully I can make the list soon after my first game release!
Dec 11th
8 notes
[[tumblr alloc] initWithStyle:carbon];
What the hell is this post’s title all about?  I’m an Objective-C programmer;  that’s a geek joke. Har har. It took me quite some time after purchasing this domain, but here we are, my first blog. My ADHD has taken me for a very hectic ride the past couple years. Here I’m hoping to add some organization to that madness. I am well aware how quickly these things can turn...
Dec 10th